Gameplay Engineering Intern C++ in Vancouver

Gameplay Engineering Intern C++ in Vancouver

Vancouver Full-Time On-site
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Build gameplay systems with C++ as an in-person Gameplay Engineering Intern at Treyarch in Vancouver for summer 2027. Work on production game code.

Activision seeks students for a 12-week internship beginning mid-May 2027. You will contribute to core engine and gameplay teams, writing player-facing features across PC and console platforms. The work includes movement physics, weapon mechanics, camera controls, AI behaviors, and hit detection.

Key Responsibilities:

  • Write clean, efficient C++ gameplay code
  • Debug crashes, multithreading issues, and memory leaks
  • Profile and optimize game code for framerate stability
  • Collaborate with designers and animators
  • Participate in code reviews with senior engineers

Requirements:

  • Currently enrolled in post-secondary or graduate studies
  • Graduating between December 2027 and June 2028
  • Strong fluency in C++ and computer science fundamentals
  • Knowledge of linear algebra, vector math, and 3D transformations
  • Resume and code samples required with application

Apply your C++, gameplay, debugging, and optimization skills while contributing to Activision game development in Vancouver.

Gameplay Engineering Intern C++ in Vancouver employer: Activision

Sledgehammer Games is an exceptional employer located in Toronto, Canada, offering a dynamic and collaborative work environment where creativity thrives. Employees benefit from a comprehensive suite of health and wellness programs, competitive compensation, and opportunities for professional growth within the renowned Activision family. With a commitment to diversity and inclusion, Sledgehammer Games fosters a culture that values innovative ideas and encourages team members to make a meaningful impact in the gaming industry.

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Contact Details:

Activision Recruitment Team