Gameplay Engineering Intern Vancouver

Gameplay Engineering Intern Vancouver

Vancouver Full-Time On-site
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Build gameplay systems with C++ as an in-person Gameplay Engineering Intern at Treyarch in Vancouver for summer 2027. Create features for PC and console platforms.

Activision seeks students for a 12-week internship beginning mid-May 2027. You will work within the core engine and gameplay team, writing production code, debugging systems, and optimizing mechanics. The internship provides a meaningful project and tools to learn.

Key Responsibilities:

  • Write clean C++ for player-facing gameplay features
  • Debug crashes, multithreading issues, and memory leaks
  • Profile and optimize code for stable framerates
  • Collaborate with designers, animators, and senior engineers
  • Participate in code reviews and maintain architectural integrity

Requirements:

  • Currently enrolled in post-secondary or graduate studies
  • Graduate between December 2027 and June 2028
  • Strong C++ fluency and computer science fundamentals
  • Knowledge of 3D mathematics and low-level engine systems
  • Resume and code samples required with application

Apply your C++, debugging, optimization, and gameplay knowledge to production game development at Treyarch in Vancouver.

Gameplay Engineering Intern Vancouver employer: Activision Blizzard, Inc.

Sledgehammer Games offers an exciting opportunity for a Gameplay AI Engineer in a vibrant hybrid work environment in Toronto. With a strong focus on collaboration and innovation, employees benefit from a supportive culture that encourages professional growth and creativity, while also enjoying the unique advantages of working in one of Canada's most dynamic cities. Join us to be part of a team that values your contributions and fosters a rewarding career in the gaming industry.

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Contact Details:

Activision Blizzard, Inc. Recruitment Team